﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Globalization;
using System.Threading;
namespace IDE_week2_Forms_project
{
    public partial class Form1 : Form
    {
        int lang = 0;

        public Form1()
        {
            
            InitializeComponent();
        }

        private void Form1_Load(object sender, EventArgs e)
        {

        }

        private void label2_Click(object sender, EventArgs e)
        {

        }

        private void button4_Click(object sender, EventArgs e)
        {
            Form2 MyForm2 = new Form2();
            MyForm2.Show();
            
        }

        private void button1_Click(object sender, EventArgs e)
        {
            Icon = Properties.Resources.Icon1;
        }

        private void button2_Click(object sender, EventArgs e)
        {
            this.Icon = default(Icon);
        }

        private void button3_Click(object sender, EventArgs e)
        {
            if (lang == 0)
            {
                // Sets the UI culture to Bulgarian (Bulgaria).
                Thread.CurrentThread.CurrentUICulture = new CultureInfo("bg-BG");
                ChangeLanguage("bg-BG");
                lang = 1;
            }

            else
            {
                Thread.CurrentThread.CurrentUICulture = new CultureInfo("en");
                ChangeLanguage("en");
                lang = 0;

            }
       }

        private void ChangeLanguage(string lang)
        {
            foreach (Control c in this.Controls)
            {
                ComponentResourceManager resources =
                      new ComponentResourceManager(typeof(Form1));
                resources.ApplyResources(c, c.Name, new CultureInfo(lang));
            }
        }

        private void button5_Click(object sender, EventArgs e)
        {
            int[] numbers = new int[10];
            Class1.MakeRandomNumber(numbers);
            label2.Text = numbers[0] + ", " + numbers[1] + ", " + numbers[2];

        }


    } 
}
